| AcknowledgeCharger |
|
| AcousticTestMode |
This behavior is the first behavior called when Vector starts in an acousting testing mode |
| ActiveLookForFaces |
|
| AlexaSignInOut |
|
| Alexa |
|
| AskForHelpOnSide |
|
| AskForHelp |
|
| Asleep |
|
| BasicVoiceCommands |
|
| BeQuietAnims |
This behavior is used to animate Vector going into a quiet state, and animate his eyes looking around. See quiet mode |
| BeQuietLoop |
This behavior is used to animate Vector's eyes looking around. See quiet mode |
| BlackJackGoodLuckTTS |
|
| BlackJackHandleRTPResponses |
|
| BlackJackHitOrStandPrompt |
|
| BlackJackLookAtFaceInFront |
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| BlackJackRequestToPlayAgain |
|
| BlackJackRequestToPlay |
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| BlackJackTextToSpeech |
|
| BlackJackVoiceCommand |
|
| BlackJack |
|
| ChangeEyeColor |
|
| CheckForAndReactToHand |
|
| ClearChargerArea |
|
| ComeHereVoiceCommand |
|
| ConfirmCharger |
|
| ConfirmCube |
|
| ConfirmHabitat |
|
| ConnectToCube |
|
| CoordinateGlobalInterrupts |
|
| CoordinateInHabitat |
|
| CoordinateWhileHeldInPalm |
|
| CoordinateWhileInAir |
|
| CubeSpinnerConnectionGate |
|
| CubeSpinnerLookAroundInPlace |
|
| CubeTrickDispatcher |
|
| DanceBig |
|
| DanceForwardBackFlower |
|
| DanceFrontRightLeftPoint |
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| DanceSTwoways |
|
| DanceSwell |
|
| DanceToTheBeatCoordinator |
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| DanceToTheBeatVoiceCommand |
|
| DanceToTheBeat |
|
| DanceWiggleForwardWiggleBack |
|
| DefaultTextToSpeechLoop |
|
| DemoTimerUtilityCoordinator |
|
| DevBaseBehavior |
|
| DevBatteryLogging |
|
| DevCubeSpinnerConsole |
|
| DevCubeSpinner |
|
| DevDesignCubeLights |
|
| DevDisplayReadingsOnFace |
|
| DevEventSequenceCapture |
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| DevImageCapture_PetsAndHands |
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| DevImageCapture |
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| DevPlannerTest |
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| DevSquawkBoxTest |
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| DevTestBlackjackViz |
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| DevTestConnectToCube |
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| DevTestPersonDetectorBehavior |
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| DevTestPromptUser |
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| DevTouchDataCollection |
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| DevTurnInPlaceTest |
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| DevViewCubeBackpackLights |
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| DoATrickVoiceCommand |
|
| DockingTestSimple |
|
| DriveOffChargerCube |
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| DriveOffChargerFace |
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| DriveOffChargerIntoSocializing |
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| DriveOffChargerRandomlyAnim |
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| DriveOffChargerRandomly |
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| DriveOffChargerStraight |
|
| EmergencyModeAnimDispatcher |
This behavior gives a visual animation why Vector about the emergency mode. |
| EmergencyModeFindAndGoToHome |
This specific behavior initiates the FindAndGoToHome behavior when in emergency mode. |
| EmergencyModeInAir |
This behavior animates a request to be picked up an placed in the dock when he has fallen or picked up. |
| EmergencyModeOffCharger |
This behavior coordinates driving back to the charging dock |
| EmergencyModeTriggerWord |
This animates a response to the trigger word, usually why it can't respond to commands right now. |
| EmergencyMode |
This behavior coordinates Vector driving to the charging dock, or requesting help. |
| ExploringBumpObject |
|
| ExploringExamineObstacle |
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| ExploringGetIn |
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| ExploringReferenceHuman |
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| ExploringVoiceCommand |
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| Exploring |
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| FactoryCentroidExtractor |
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| FetchCubeVoiceCommand |
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| FetchCube |
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| FindAndGoToHome |
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| FindAndRequestHome |
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| FindCubeAndPlayKeepaway |
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| FindCubeAndThen |
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| FindCube |
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| FindFacesFetchCube |
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| FindFacesPhoto |
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| FindHomeForSleeping |
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| FindHomeInHabitat |
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| FindHome |
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| FindYourCubeVoiceCommand |
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| FistBumpVoiceCommand |
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| FistBump |
|
| ForceStuckOnEdge |
|
| FrameFaces |
|
| GlobalInterruptions |
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| GoHomeVoiceCommand |
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| GoHome |
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| GoToSleep |
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| GreetAfterLongTime |
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| HabitatMutedDispatcher |
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| HabitatMutedVoiceCommandResponse |
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| HeldInPalmDispatcher |
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| HeldInPalmResponses |
|
| HighLevelAI |
|
| HowOldAreYouCounting |
|
| HowOldAreYou |
|
| InitNormalOperation |
This behavior is the first behavior called when Vector starts normally. |
| InitPRDemo |
This behavior is the first behavior called when Vector starts in a PR demo mode. |
| InitialHeldInPalmReaction |
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| InitialPickupAnimation |
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| IntentUnmatched |
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| InteractWithFaces |
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| InteractWithStaticCube |
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| InterruptingVoiceReactions |
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| InvestigateCubeConnectionGate |
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| InvestigateHeldCube |
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| KeepawayVoiceCommand |
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| Keepaway |
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| KnowledgeGraphQuestion |
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| KnowledgeGraphTTS |
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| LeaveAMessage |
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| LiftLoadTest |
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| ListenForBeatsLong |
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| ListenForBeatsVoiceCommand |
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| ListenForBeats |
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| LookAtMeVoiceCommand |
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| LookInPlaceHeadDownInAir |
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| LookInPlaceHeadUpInAir |
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| LookInPlaceHeadUp |
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| LookOverThereVoiceCommand |
|
| MandatoryPhysicalReactions |
|
| MeetVictorAlreadyKnowYouPrompt |
|
| MeetVictor |
|
| MessagingPlaybackTTS |
|
| MessagingRecordTTS |
|
| ModeSelector |
Top level dispatcher; this is called by many different start up modes. See power management for a description. |
| MoveCube |
|
| MovementBackward |
|
| MovementForward |
|
| MovementTurnAround |
|
| MovementTurnLeft |
|
| MovementTurnRight |
|
| NoCloud |
The behavior is invoked when Vector can't reach the voice server; see Communication trouble behaviors |
| NoWifi |
The behavior is invoked when Vector can't connect to a Wifi SSID; see Communication trouble behaviors |
| NormalWakeUp |
This is called by InitNormalBehavior on start. It plays the wake up animation --- if it isn't night time, and this isn't a maintenance reboot. |
| NothingToDo_Idle |
|
| ObservingDriveOffCharger |
|
| ObservingEyeContact |
|
| ObservingFindFaces |
|
| ObservingLookAtFacesInAir |
|
| ObservingLookAtFaces |
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| ObservingOffChargerHeadOnly |
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| ObservingOnChargerEyeContact |
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| ObservingOnChargerGetIn |
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| ObservingOnChargerGetOut |
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| ObservingOnChargerIdleAnim |
|
| ObservingOnChargerIdle |
|
| ObservingOnCharger |
|
| Observing |
|
| OnboardingComeHere |
|
| OnboardingEmulate1p0WaitForVC |
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| OnboardingLookAtPhone |
|
| OnboardingLookAtUserOffCharger |
|
| OnboardingLookAtUserOnCharger |
|
| OnboardingLookAtUser |
|
| OnboardingPowerOff |
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| OnboardingTeachComeHere |
|
| OnboardingTeachMeetVictor |
|
| OnboardingTeachWakeWord |
|
| OnboardingWakeUp |
|
| Onboarding |
This behavior is the first behavior called when Vector starts "fresh" (new from factory or a clearing of user data) and is now onboarding a new human companion. |
| PRDemoBigGreeting |
|
| PRDemoComeHere |
|
| PRDemoExploring |
|
| PRDemoObserving |
|
| PRDemoSleeping |
|
| PRDemoStateMachine |
|
| PickUpCubeVoiceCommand |
|
| PickupCubeNoInitialReaction |
|
| PickupCube |
|
| PlaceCubeByCharger |
|
| PlayAGameVoiceCommand |
|
| PlayRollBlock |
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| PlayWithCube |
|
| PlaybackMessage |
|
| PlaypenCameraCalibration |
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| PlaypenDistanceSensor100mm |
|
| PlaypenDistanceSensor300mm |
|
| PlaypenDistanceSensor80mm |
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| PlaypenDriftCheck |
|
| PlaypenDriveForwards |
|
| PlaypenEndChecks |
|
| PlaypenInitChecks |
|
| PlaypenMotorCalibration |
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| PlaypenPickupCube |
|
| PlaypenSoundCheck |
|
| PlaypenTest |
|
| PlaypenWaitToStart |
|
| PopAWheelieVoiceCommand |
|
| PopAWheelie |
|
| PowerSaveStressTest |
|
| PowerSaveTest |
|
| ProceduralTurnToMicDirection |
|
| PutDownBlockAtPose |
|
| PutDownBlock |
|
| PutDownDispatch_LookForFaceAndCube |
|
| PuzzleMaze |
|
| QuietModeEmergencyModeGoHome |
This behavior coordinates driving back to the charging dock when the battery is low or overheated in quiet mode. See power managent for more details. |
| QuietMode |
The QuietMode behavior is when Vector's has been asked to be silent. See quiet mode |
| ReactToAbuse |
|
| ReactToAffirmative |
|
| ReactToApology |
|
| ReactToBatteryTooHotToCharge |
|
| ReactToBody |
|
| ReactToCliffDuringFetch |
|
| ReactToCliff |
|
| ReactToDarkness |
|
| ReactToFrustrationMajor |
|
| ReactToGazeDirectionSurface |
|
| ReactToGazeDirection |
|
| ReactToGoodBye |
|
| ReactToGoodMorning |
|
| ReactToHand |
|
| ReactToHello |
|
| ReactToJoltInPalm |
|
| ReactToLove |
|
| ReactToMotion |
|
| ReactToMotorCalibration |
|
| ReactToNegative |
|
| ReactToObstacle |
|
| ReactToPalmTilt |
|
| ReactToPickupFromPalm |
|
| ReactToPlacedOnSlope |
|
| ReactToPutDownFromPalm |
|
| ReactToPutDown |
|
| ReactToRobotOnBack |
|
| ReactToRobotOnFace |
|
| ReactToRobotOnSide |
|
| ReactToRobotShakenSnowGlobe |
|
| ReactToRobotShaken |
|
| ReactToSoundAsleep |
|
| ReactToSoundAwake |
|
| ReactToSoundDirectionAsleep |
|
| ReactToSoundDirectionAwake |
|
| ReactToTouchPetting |
|
| ReactToTriggerDirectionAwake |
|
| ReactToUncalibratedHeadAndLift |
|
| ReactToUnclaimedIntent |
|
| ReactToUnexpectedMovement |
|
| RequestHomeBecauseStuck |
|
| RequestToGoHome |
|
| ResetSafely |
|
| RespondToRenameFace |
|
| RollBlockIfNotVertical |
|
| RollCubeVoiceCommand |
|
| SDKDefault |
|
| SDKOverrideAll |
|
| SayName |
|
| SearchWithinBoundingBox |
|
| SeasonalHappyHolidays |
|
| SeasonalHappyNewYear |
|
| SelfTestButton |
|
| SelfTestDockWithCharger |
|
| SelfTestDriftCheck |
|
| SelfTestDriveForwards |
|
| SelfTestInitChecks |
|
| SelfTestLookAtCharger |
|
| SelfTestMotorCalibration |
|
| SelfTestPickup |
|
| SelfTestPutOnCharger2 |
|
| SelfTestPutOnCharger |
|
| SelfTestScreenAndBackpack |
|
| SelfTestSoundCheck |
|
| SelfTestTouch |
|
| SelfTest |
|
| ShortLookAroundForFaceAndCube |
|
| ShowWallTime |
|
| ShutUpAnims |
This behavior is used to animate Vector going into a quiet state (after beint told to shutup), and animate his eyes looking around. See quiet mode |
| ShutUpMode |
The ShutUpMode behavior is when Vector's has been asked to "shut up." See quiet mode |
| SingletonAnticShowClock |
|
| SingletonCancelTimer |
|
| SingletonFindFaceInFrontWallTime |
|
| SingletonICantDoThat |
|
| SingletonPounceApproachWithProx |
|
| SingletonPounceDispatcher |
|
| SingletonPounceTurnLeft |
|
| SingletonPounceTurnRight |
|
| SingletonPounceWithProx |
|
| SingletonPoweringRobotOff |
This behavior is active when Vector is powering down. See power management |
| SingletonTimerAlreadySet |
|
| SingletonTimerAntic |
|
| SingletonTimerCheckTime |
|
| SingletonTimerRinging |
|
| SingletonTimerSet |
|
| SingletonWallTimeCoordinator |
|
| SleepCycle |
This behavior is manages Vector going to sleep, playing and interacting. See power management |
| SleepingPersonCheck |
|
| SleepingTriggerWord |
|
| SleepingWakeUpLights |
|
| SleepingWakeUp |
|
| SocializeGame |
|
| Socialize |
|
| StayOnChargerUntilCharged |
|
| StuckOnEdge |
|
| TakeAPhotoCoordinator |
|
| TestStackMonitors |
|
| TimerRingingPRDemo |
|
| TimerUtilityCoordinator |
|
| TrackCubeTest |
|
| TrackCube |
|
| TrackFaceTest |
|
| TrackingEyeContact |
|
| TriggerWordDetected |
|
| TriggerWordWithoutIntent |
|
| TurnToLastFace |
|
| UserDefinedBehaviorSelector |
|
| UserDefinedBehaviorTreeConfirmNewBehavior |
|
| UserDefinedBehaviorTreeRouter |
|
| UserDefinedBehaviorTreeTextToSpeech |
|
| VectorPlaysCubeSpinner |
|
| Volume |
|
| Wait |
|
| WeatherCloudyGeneric |
|
| WeatherColdClearGeneric |
|
| WeatherRainGeneric |
|
| WeatherResponses |
|
| WeatherSnowGeneric |
|
| WeatherStarsGeneric |
|
| WeatherSunnyGeneric |
|
| WeatherTextToSpeech |
|
| WeatherThunderstormsGeneric |
|
| WeatherWindyGeneric |
|
| WhatsMyNameVoiceCommand |
|
| WhileInAirDispatcher |
|
| WhileInAirResponsesPRDemo |
|
| WhileInAirResponses |
|
| WiggleBackOntoChargerFromPlatform |
|